Dont Miss: Training players right, so they dont…

Mike Stout (@MikeDodgerStout) is a veteran video game designer. Whenever I try to write about training in video games, some kind of firestorm erupts around it. Inevitably every bad training segment, every inelegant technique, and every…

Blog: 7 must-read books for game designers

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.     Abstract This…

Dont Miss: How data miners shed light on…

What follows is a brief excerpt from P.T. - A Video Game Ghost Story, a new ebook written by Gamasutra contributor Joel Couture that's being sold exclusively as part of the current StoryBundle (curated by UBM EVP…

Blog: Delivering a closed alpha build to a…

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Early on with…

Blog: The big game branding 101

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   In my first…

Discoverability: A hot or not? genre guide

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   One thing I…