Endure and survive – The AI of The…

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   'AI and Games'…

Dont Miss: The game is the boss –…

Written by Harry Krueger, lead programmer on RESOGUN at Housemarque. RESOGUN is a fast-paced, explosive horizontal shoot 'em  up that was released alongside the PS4's launch in November 2013. It was developed by Housemarque, a…

Dont Miss: A look at the data-driven AI…

  Populating an entire game world with characters that give an impression of life is a challenging task, and it's certainly no simpler in an open world, where gameplay is less restricted and players are…