Dont Miss: Doing an HD remake the right…

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   So, Chrono Trigger…

Blog: Composing the interactive music of SPYDER

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   By Winifred Phillips…

Design notes from the making of Treachery in…

When developers make games with a 'retro' aesthetic, they often rely on a specific set of references that defined the early days of video game history. But with Nuchallenger and HurakanWorks' Treachery in Beatdown City, the…