Dont Miss: How to design for coziness

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   What follows is…

Blog: How game developers can get the most…

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   What is Discord?…

Behind the audio of Total War: Three Kingdoms

By Tom McCaren, Senior Audio Designer and Valentin Goellner, Audio Designer at Creative Assembly One of the main challenges in creating the audio for strategy games, especially the Total War series, is in creating compelling soundscapes…