Welcome back, game connoisseurs. I’m excited to have you. Today, we’re going to be diving into a continuation of where we left off last, giving you a clear rundown for how to understand the nuances…
Opinion: When choice becomes a metric, narrative design…
When I released my most recent hand-drawn, branching-narrative game The Last Survey on Steam last summer, I used as many tags as I could to attract new players to my work. Encouraged by my peers…