Blog: Companions and creating player bonds

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   In this article,…

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In the second edition of our newly-minted Gamasutra Editorial Forum series, we welcome expert producer Grant Shonkwiler, formerly producer on triple-A shooters at id Software and Epic Games and now consultant at Shonkventures to talk…

Join a free presentation + Q& A on…

In the second edition of our newly-minted Gamasutra Editorial Forum series, we welcome expert producer Grant Shonkwiler, formerly producer on triple-A shooters at id Software and Epic Games and now consultant at Shonkventures to talk…

Blog: My full time indie developer life –…

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Peace in everyone…

Steams new controller reporting lets devs know how…

Valve has rolled out a new Steamworks update that shows developers what percentage of their playerbase uses controllers and detailed statistics on their use. The controller reports have been added to the Steamworks Sales & Activations dashboard, and…

Blog: Writing slapstick and narrative as one

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   (Or from Wilt…