Looking back at the games we played this year reads a bit like a soundtrack to a disaster film, with each game representing a specific piece of time. We dove into Animal Crossing headfirst as…
Implementing the Intel View in Mafia III
The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. IntroductionMafia III…
Interactive reality TV project Rival Peak launches on…
Facebook's Instant Game platform is getting an interesting new addition this week. Today developer Pipeworks Software and streaming company Genvid announced Rival Peak. It's a live simulation game with a unique twist: players act as…
Dont Miss: Why do devs love Slack, and…
It seems like the majority of people working in or with small and middle-sized game studios and teams use the cloud-based chat app these days. Put a call out to game developers asking which of them…
Best of 2020: Rebuilding a classic in Age…
In the '90s and early 2000s, the name Age of Empires stood out as one of the dominant and biggest-selling game titles in the strategy marketplace. Last year, Microsoft and game studio Forgotten Empires teamed up…
Blog: Key ingredients for compelling video game characters
The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. One of the biggest…
Today: Join this live Gamasutra Webcast feat. Innersloths…
We're trying something new here on Gamasutra! We're piloting a new Gamasutra Webcasts series, featuring great speakers who will share insight into the art and business of making games. These are free to attend, live broadcasts with…