Latest News
  • Blog: The development decisions and design choices behind Speed Limit
  • The Green Future Index
  • Blog: The Boogle House of cross-platform development – Part 2
  • Blog: Everything you need to know about LiveOps in 2021
  • Blog: The scary secrets of horror design from Silent Hill 4
  • European Commission fines Valve, others $9.4 million for geo-blocking games
  • Dont Miss: Building a homebrew video game console
  • European Commission fines Valve and others $9.4 million for geo-blocking games
  • Opera opens new video game division and confirms YoYo Games purchase
  • Using VR brushstrokes as an expressive art production tool in Sunlight
HomeXSecurity
  • Home

Day: December 1, 2020

Dont Miss: Why do devs love Slack, and…

UncategorizedDecember 1, 2020

It seems like the majority of people working in or with small and middle-sized game studios and teams use the cloud-based chat app these days. Put a call out to game developers asking which of them…

Best of 2020: Rebuilding a classic in Age…

UncategorizedDecember 1, 2020

In the '90s and early 2000s, the name Age of Empires stood out as one of the dominant and biggest-selling game titles in the strategy marketplace. Last year, Microsoft and game studio Forgotten Empires teamed up…

Blog: Key ingredients for compelling video game characters

UncategorizedDecember 1, 2020

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   One of the biggest…

Today: Join this live Gamasutra Webcast feat. Innersloths…

UncategorizedDecember 1, 2020

We're trying something new here on Gamasutra! We're piloting a new Gamasutra Webcasts series, featuring great speakers who will share insight into the art and business of making games. These are free to attend, live broadcasts with…

Recent Posts

  • Blog: The development decisions and design choices behind Speed Limit
  • The Green Future Index
  • Blog: The Boogle House of cross-platform development – Part 2
  • Blog: Everything you need to know about LiveOps in 2021
  • Blog: The scary secrets of horror design from Silent Hill 4

HHG

December 2020
M T W T F S S
« Nov   Jan »
 123456
78910111213
14151617181920
21222324252627
28293031  

Selling

https://youtu.be/HghRYl4CAJA

News1

  • Blog: The development decisions and design…
    Uncategorized January 25, 2021
  • Blog: The Boogle House of cross-platform…
    Uncategorized January 22, 2021
  • Blog: Everything you need to know…
    Uncategorized January 22, 2021
  • Blog: The scary secrets of horror…
    Uncategorized January 21, 2021

Recent Comments

    Archives

    • January 2021
    • December 2020
    • November 2020
    • October 2020
    • September 2020
    • August 2020
    • July 2020
    • June 2020
    • May 2020
    • April 2020
    • March 2020
    • February 2020
    • January 2020
    • December 2019
    • November 2019
    • October 2019
    • September 2019
    • August 2019
    • July 2019
    • June 2019
    • May 2019

    Categories

    • General
    • Uncategorized

    Meta

    • Log in
    • Entries RSS
    • Comments RSS
    • WordPress.org

    Categories

    • General 63
    • Uncategorized 1,039

    Subscribe




     / 
    ( mm / dd )


    Recent posts

    • Blog: The development decisions and design choices behind Speed Limit January 25, 2021
    • The Green Future Index January 25, 2021
    • Blog: The Boogle House of cross-platform development – Part 2 January 22, 2021

    Categories

    • General 63
    • Uncategorized 1,039

    Contact

    Phone: 999-999-9999
    Email: support@newsbuilder.io
    Address: Northon Street, 2018 WDC
    Go Up
    © 2021 newsbuilder
    • Sample Page