3. Input from outside. The first external BioShock focus test was meant to be a sanity check: to get a better sense of what was working well but needed polish and what wasn't working…
Day: November 25, 2019
Shovel Knight Showdown: Designing a roulette of gameplay
The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. What’s up picky…