Creative leadership: The pitch (Part 1 of 3)

This blog post is witten by Tanya X. Short, the Captain of Kitfox Games, a small independent games studio in Montreal currently working on Boyfriend Dungeon and BadCupid. I’ve been Captain of Kitfox for almost 6 years now, and with…

Video Game Deep Cuts: Untitled Goose Newsletter

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   [Video Game Deep…

Dont Miss: Behind the colorful music wheel of…

A few weeks ago, the humble little music adventure Wandersong snuck out onto Steam and the Nintendo Switch. It caught our attention not only because of its vibrant tone, but also because its primary mechanic stuck out as a…