A few weeks ago, the developers at Radical Fish Games released the full version of CrossCode, a Steam Early Access RPG that's garnered a passionate following built a loyal fanbase over the last few years.…
Blog: Simple solutions for satisfying post-game content
The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. Like many of…
Blog: Creating the the AI of Sea of…
The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. AI and Games…
Why Clint Hocking wanted every NPC in Watch…
At Ubisoft's E3 conference this year, the company announced its latest entry in the Watch Dogs series would be a significant leap forward for the series---instead of creating a game centered around one central hero, Watch Dogs: Legion will…
Dont Miss: Obduction let Cyan experiment with VR…
After more than 20 years of games set in the Myst universe, Obduction, out today, is a chance for Cyan to finally work again with a clean slate. It's a new adventure within a new…
Rovio files trademark lawsuit against hot chicken restaurant…
Rovio is suing a restaurant in California for allegedly violating its Angry Birds trademark. As spotted by GamesIndustry.biz, the Finnish studio filed the lawsuit in the Central District Court of California last week, and claims 'Angry…
Blog: Charting the pacing of Uncharted 2 –…
The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. The following are…
Game Design Deep Dive: Making the 100(!) endings…
The Gamasutra Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game, in order to show how seemingly simple, fundamental design decisions aren't really that…
Dont Miss: Unpacking The Silver Case: A Q&…
The Silver Case is the first game Grasshopper Manufacture ever made. Before Killer 7, before No More Heroes, before Let it Die, The Silver Case showed what GHM would become. A studio where story and…